Development of RoboWar - Kevin's words about this
As I
whom writing this (Kevin Hertzberg) did cancel my development of the game,
RoboWar again lacks a coder/manager.
What is
the solution to our problems?
IMO I'm
still the best for the job. And I could be even better. I absolutely loved
coding RoboWar. But since my professional carrear does not involve computers at
all, time spent in front of the computer equals time spent in front of the
television. Hence, a lot of time was spent were I did no personal development at
all. Which simply did not work, as I'm not getting any younger and more social
pressure and responsibility was layed on my shoulders.
However,
my though was, since many of you former Mac-teenagers has grewn up and gotten (well
payed) jobs, RoboWar and I could easily survive on donations. That way, I could
justify the coding for myself, since it will actually will count as work. I'm
still a student (will graduate within 1,5-2 years) so the extra income would be
most welcome.I think David Harris enjoyed the extra income he got from from
RoboWar (the game was shareware back then) in the same way.
I might
have been a bit arrogant against some of you devoted souls in the past. Working
with donations I promise that won't be no more. The roles will actually be sort
of reversed then, since the donator is kinda my boss and not the other way
around (like in the past I was in charge and could do pretty much what I wanted,
since it was freeware).I think around 30-40$ should be reasonable.I know there's
a lot of devoted souls out there, with well payed but time demanding jobs (at
least I know Eric's out there ;) ), who would like to have the game keeping on
running. But can't spare the time to code. In case the donation system doesn't
work we might have to go shareware.
Some
promises (this is what you'll get in case you decide to donate $40 to me):
-
Tournaments will be run.
-
Game
will be refreshed in some way. In the next tournament, some refreshment
cathegory will be tested, featuring rule changes.
-
We
will keep standard Mortal too, and, after watching which cathegory that goes
most popular, the refreshing changes can be kept or perhaps discarded.
-
I will
try to raise my competence in marketing and hence more new players.
Special
Programming Missions - Prices:
Linux
version
$100
Mac OS X
version $1700
($700 (payment to me for the extensive amout of work) + $1000 for a new Mac)
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