Hints
This section describes some new features that
are available in RoboWar 5. Some of these features are not available in the Mac version.
F-Keys
You can always switch stations with the
F1, F2, F3, F4 and F5 keys, even when you're in stations that lack menus
(Hardware Store, Icon Factory, Recording Studio).
Standard.RWR
The robot called Standard.RWR
located in the miscdata folder is the template for every new robot created. If
you want a different default hardware configuration for example, or if you want
your favorite aim loop included with every new robot you create, then just
change Standard.RWR as you wish.
If you accidentally mess up your Standard.RWR robot,
there a backup one in the miscdata directory called Standard.BAK.
Win version
Autocompiles
You don't have to press compile to reflect
the changes in the robot's actual behavior every time you edit a robot's
program! Robots are automatically compiled when you exit the drafting board.
Speed in Non-Displayed battle
Demo Robot
(zipped)
It's easy to get the impression that the
chronons/second counter doesn't work in non-displayed battle, but it does.
However, the battle speed is measured every second, and the battle speed is
usually faster than 1500 chronons per second. To measure, first make sure that
the 1500 chronon limit is unchecked. Also make sure that the battle will go on
forever (like single robot
battles).
Now you're ready studying high speeds.
Currect
world record is => 11989740 chronons per second
This was
set with a robot constructed only for the purpose of
running the battle as fast as possible. The computer was an overclocked Athlon XP 3800+. Speed records set with robots with illegal hardware values doesn't
count. If you have beaten the world record (Mac versions counts too),
email and I'll update this site. Also, please no faking!
Macros
A macro is a code scrap that you'll use frequently. You
can have 6 custom macros which will be accessible though the Macro. To make a
custom macro, create a text document containing the macro and give the text
document an appropriate name. Then place the document in the folder called
"Macros" in the game's folder. You can now insert the code scrap just by
clicking this menu or using the F keys.
Deleting the
Source code
Demo Robot
In the past, many people guarded their secret RoboTalk
techniques by deleting their source code before distributing their robots. This
can be done in Windows too.
Here's how to do it:
- Select all source code and erase it.
- Immediately after (without exiting the Drafting
Board or press compile), select Robot Settings->Recompile
Lock from the Preference menu.
- Done! No one but you can have a look at
the source code of your robot now.
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